Passive - casting abilities provides every fourth cast a 100%Ability Strength bonus.
Ability One - Odalisk throws 3 grenades that explode into clouds of shrapnel on impact, proccing a status effect and providing crowd control against enemies coming into contact. Holding down the ability key (default 1 ) instead deploys an energy trench that envelops Odalisk and her allies in a protective bubble when crossing its path.
Ability Two - Odalisk deploys a stationary cannon that fires multiple rounds forward before the cannon deactivates. Each successive round deals high area of effect damage that further increases with each enemy hit.
Ability Three - Odalisk deploys a resupplying dispatcher that generates high-yield Health Orbs, multiple Ammo pickups, and Energy Orbs, depending on which items she and her allies need.
Ability Four - Odalisk snapshots herself with a temporal anchor. At the end of the ability, Odalisk's current health, energy, and ammo are restored to the amounts saved at the moment her anchor was made.